No Man’s Sky? More Like No Man’s Game.

(Source of photo from No Man’s Sky’s official website)

Ever since the inception of video games, its unwavering promise is to bring the player into a role someone else, a hero, soldier, astronaut or all of the above. It can also take you to worlds and countries you’ve never thought you could experience and see for yourself, but there is on your TV screen plain and clear.

But as the years have gone, and the technology to bring the developer’s vision becomes clearer and clearer, there creates more promises for the developers to deliver. Back in the days of the Atari 2600 with games like Pong or Pac-Man, there really wasn’t much room to fail as the limited specs could allow the player with most of their imagination and interpretation. Though the god awful E.T. The Extra-Terrestrial game for the Atari 2600 managed to fail even at that level, almost causing the fall of video games before it even began.

Fast forward about three decades later, and the disappointment of underwhelming games that don’t deliver what’s promised still happens more often than you think. There’s no better example to show than the most recent game under-delivering than this year’s No Man’s Sky. For a game that was delayed, causing a flood of death threats towards the developers, the game was awaited with much anticipation with its promises of countless planets to explore, so many things to do and having the head of the company delivering basically none of it.

The overwhelming negativity of this game, going from indie game to a full-on AAA project with a full $60 price tag brought and understandably frustrating response to the gamers and brings them to have No Man’s Sky as one of the lowest rated games on Steam as of this blog.

While the game is still continuing to sell, the developers, Happy Games aren’t doing much to better their image, as they have basically decided to go twitter silent throughout the ordeal, not the best way to better their image and well, communicating with the fans to address the problems and possibly fixing the issues or just keeping their attention because I’m sure after this is over, there’s no turning back with their reputation, and all I think I can imagine is their PR chair sweating bullets while the ratings for the game drop faster than their support for the game.

Published by

UNT Eagle Strategies

Class members of the social media class in the Mayborn School of Journalism